Must have a Bachelors degree in Computer Science, Engineering any, Information Technology, Computer Graphics Technology, or a related field, and 2 years of related work experience.br br Of the required experience, must have 1 year of experience in each of the followingbr br Designing and creating realtime computer graphics rendering algorithms using the following 1 graphics APIs including OpenGL, Metal, Vulkan, or DirectX, and 2 GLSL, HLSL, or MetalSL;br Designing, standardizing, automating, and optimizing effect production workflow and asset creation pipeline by developing plugins, tools, and editors on existing or custom applications using at least one of the following C, C, C#, Lua, Python, or JavaScript;br Prototyping, designing, and developing augmented and virtual reality applications, projects, or demos using game engines and using at least one of the following C, C, C#, Lua, Python, or JavaScript;br Designing and implementing new features for software applications and realtime game engines using at least one of the following C, C, C#, Lua, Python, or JavaScript; andbr Maintaining, debugging, and optimizing the performance of rendering, games, or augmented and virtual reality applications across different platforms and devices.
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