Masters degree or foreign equivalent in Software Engineering, Computer Science or related field, plus two 2 years postbaccalaureate experience as a Software Engineer for videogames or a related role. Experience must include the development and implementation of frameworks and systems using C, Visual Studio, P4, and JIRA. Must have experience in product testing and maintenance as well as the implementation of design features for videogames, including behaviors and movement, and new objects and environment.

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